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Thread 01 / Who

Bio

Digital artist: 2001 - now

Mentoring: 10 years

Founder: Lensman

Cofounder: VizMotor

First came imagination. Then came an empty 3D viewport. Everything else grew from there.

2001-2010 · First scenesFor me, the book about 3D Studio MAX 2.5 became the accidental starting point. My first professional 3D work came at DVL Studio in 2001. A year later, I began teaching 2D and 3D graphics at STEP IT Academy. During that period, I also earned Autodesk certificates in 3ds Max and Maya.

2008-2018 · TeamsAt VizMotor, my role grew from 3D generalist to project manager. The training courses I organized outside the studio also brought new people into the team. As an external vendor, the team worked on 3D content for Autodesk and Wargaming. Some hands-on work always remained part of my role.

2009-now · StoriesStories often arrive first as images on my "internal screen." Screenwriting studies at film school gave that flow of ideas a structure, while storyboards and previs helped move it back into images. A dozen short stories are already written, while several larger film projects are still taking shape inside me. I'm moving them into production through a mix of AI and 3D/2D graphics.

2018-2024 · ProductionAs the founder of Lensman, my work gradually shifted towards recruitment, team structure and production management. We worked on large AR projects for Red Bull, LEGO, Sony and Honda. Film previs and Unreal Engine lighting stayed part of my practice alongside this role.

2024-now · ToolsSerious work with AI began during my French studies in 2024, then expanded into screenplay drafts, chatbots, business processes and code. Coding agents now handle much of the implementation across my custom projects. I define the problem, shape the logic, test the behaviour and decide what should be built.

2026-now · Visual workAll of my previous experience now comes together as I bring my old 3D and visual storytelling back to life. I use AI alongside 3D/2D graphics to develop characters, locations, motion, sound and presentation. The final decisions remain mine.

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