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Thread 02 / Earlier

Old 3D

Earlier 3D work, with a few AI-assisted revisits.

01 / Machine

MotoBike

Handmade 3D mesh / Viewport screenshot 3DSMAX / 2014
Original 3D technical render of the MotoBike
AI-assisted revisit / 2026
Final AI-assisted revisit of the MotoBike
02 / Crossover

Go Wild

Original 3D renders / 3ds Max + V-Ray / 2014
Original 3D render of a brown leather armchair
Original 3D render of white sandals
AI-assisted revisit / 2026
AI-assisted revisit combining the leather chair and white sandals in a garage scene
03 / Material studies

The Furniture Ball

Original 3D renders / 3ds Max + V-Ray / 2017
Four original 3D render details of upholstered furniture materials
AI-assisted revisits / Material transfer / 2026
AI-assisted revisit of two dancers merging furniture materials into a tango costume
AI-assisted revisit of a woman merging with an olive velvet chaise
AI-assisted revisit of a sleeping upholstered figure
AI-assisted revisit of two people embracing through upholstered forms
04 / Interiors

Interiors

Original 3D renders / 3ds Max + V-Ray / 2015
Original 3D render of the Evening Room interior
Original daytime 3D render of the hall
AI-assisted revisits / 2026
Zero Gravity revisit of the Evening Room
Searchlight Raid revisit of the Evening Room
Shahed aftermath revisit of the hall
Boutique hotel gallery revisit of the hall
05 / Character

Tired Man

Original 3D render / 3ds Max + V-Ray / 2014
Original 3D render of a leather sofa
AI-assisted revisit
Tired Man sitting on the revisited leather sofa
06 / Lighting studies

Lighting in Unreal Engine

The results I achieved while mastering lighting rigs for real-time scenes.

Unreal Engine lighting study of ruins in early morning light
Unreal Engine lighting study of ruins in early morning light
Unreal Engine lighting study where cool and lava light meet
Unreal Engine fire and ice lighting study
Unreal Engine fire and ice lighting study
Unreal Engine architectural lighting study
Unreal Engine architectural lighting study
Unreal Engine architectural lighting study in a different proportion
Unreal Engine lighting study of a station exterior
Unreal Engine lighting study of a station exterior