01 / Magic
Goggy
Original 3D renders / Maya + MentalRay / 2008

AI-assisted revisit / 2026


AI Videos / Raw outputs / 2026

02 / Story scene
New Year’s Morning
Original 3D render / 3ds Max + V-Ray / 2014

AI-assisted revisit / 2026

Video Flux 3 / Raw output / 2026
Original 3D render / 3ds Max + V-Ray / 2014

AI-assisted revisit / 2026

Video Flux 3 / Raw output / 2026
03 / Machine
MotoBike
Handmade 3D mesh / Viewport screenshot 3DSMAX / 2014

AI-assisted revisit / 2026

Video MiniMax H3 / Raw output / 2026
04 / Crossover
Go Wild
Original 3D renders / 3ds Max + V-Ray / 2014


AI-assisted revisit / 2026


AI Videos / Composited / 2026
05 / Material studies
The Furniture Ball
Original 3D renders / 3ds Max + V-Ray / 2017

AI-assisted revisits / Material transfer / 2026




Video Grok Imagine / Raw output / 2026
AI Video / MiniMax H3 MAX / 2026
06 / Upgrade
Neuro Rendering
Original 3D preview / 3ds Max / 2009
AI video / Google Omni 1.1 / 2026
07 / Air
Modelling
Original 3D render / 3ds Max + V-Ray / 2007

AI-assisted revisit / 2026

AI Video / Composited / 2026
08 / Architectural concept
City of Shapes
Original 3D renders / 3ds Max + V-Ray / 2009


AI-assisted expansion / 2026


AI Video / MiniMax H3 MAX / 2026
09 / Inside
Interiors
Original 3D renders / 3ds Max + V-Ray / 2015


AI-assisted revisits / 2026




AI Video / MiniMax H3 MAX / 2026
AI Video / MiniMax H3 MAX / 2026
10 / Character
Tired Man
Original 3D render / 3ds Max + V-Ray / 2014

AI-assisted revisit / 2026

AI Videos / Raw outputs / 2026
11 / Lighting studies
Lighting in Unreal Engine
The results I achieved while mastering lighting rigs for real-time scenes.









